16 years, 6 months ago
Highlights
I'm not familiar with 3D graphics theory, but I do have a pretty good understanding of matrix math in general including affine transforms. I'm programming in Java, but JSR-184 i…
16 years, 6 months ago
I'm working on a mobile game for BlackBerry, and the game field contains cubes seen from a fixed perspective. So far I have been drawing the cubes by simply drawing a bitma…
16 years, 6 months ago
17 years, 3 months ago
Hey, I'm hitting a bit of a mathematical wall for the projectile I'm working on for my 2D platformer game. The projectile is affected by physics, in this case just gravity.…
17 years, 3 months ago
Team name: No official team name at this time. Project name: Uncanny Valley (working title) Brief description: Uncanny Valley has been in the works for about a month so far. It…
17 years, 3 months ago
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See all in DiscussionsI'm not familiar with 3D graphics theory, but I do have a pretty good understanding of matrix math in general …
16 years, 6 months ago
I'm working on a mobile game for BlackBerry, and the game field contains cubes seen from a fixed perspective. So …
16 years, 6 months ago
Quote:Original post by NumsgilYou can maintain the spacing for ascii art by using the code tags. [ code ] your …
17 years, 3 months ago