17 years, 3 months ago
Highlights
In case anyone is interested, it seems that (at least in my opengl implementation) you need to glEnable fog after every buffer switch.
17 years, 3 months ago
There's probably something very basic I don't understand about fog in OpenGL even though I've red the relevant red book chapter. When trying to turn it on it just colors ev…
17 years, 3 months ago