17 years, 3 months ago
Highlights
17 years, 3 months ago
I was thinking it was too slow, but now that you made me thing of it, it may be doing exactly what I do... Thanks for pointing it out, I could modify my system and it's almost w…
17 years, 3 months ago
Hello, I'm currently using D3DXFont to render texts in a game and to do some effects I need to know the width of each character. I could not find a good way to compute the real…
17 years, 3 months ago
I replaced my code with this :// Precompute width of each characterABC aABC[256];CORE_ASSERT(GetCharABCWidths(pFont->m_pD3DFont->GetDC(), 0, 255, aABC));for ( int i = 0 ;…
17 years, 3 months ago
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I was thinking it was too slow, but now that you made me thing of it, it may be doing …
17 years, 3 months ago
I replaced my code with this :// Precompute width of each characterABC aABC[256];CORE_ASSERT(GetCharABCWidths(pFont->m_pD3DFont->GetDC(), 0, 255, aABC));for ( int i = …
17 years, 3 months ago
Hello, I'm currently using D3DXFont to render texts in a game and to do some effects I need to know …
17 years, 3 months ago