16 years, 6 months ago
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Community contributions featured16 years, 6 months ago
16 years, 6 months ago
I have a list of a class I made myself. I have a function which I've coded to accept List<Object>. This function calls the ToString() method of each member of the list to…
16 years, 6 months ago
I'm rendering an object using a vertex buffer: g_pDirectXDevice->SetStreamSource( 0, m_pVertexBuffer, 0, sizeof(CustomVertex) ); but nothing in my render list seems to render…
16 years, 7 months ago
I have an array of objects in my scene. They are all in a line starting at my camera and progressing along the Z axis. What I would like to do is move them so they're off to the…
16 years, 7 months ago
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See all in DiscussionsAha.source tagsinstead of code tags
16 years, 6 months ago
So based on that... my generics... shouldn't really need to use interfaces at all?!(They look good to be though. Just …
16 years, 6 months ago
I apologise if any of my posts seemed to be blaming posters here, or suggesting I have some sort of …
16 years, 6 months ago