16 years, 9 months ago
Highlights
to phresnel: I use GL_QUADS, calculate all vertices of sphere from top (0, 1, 0) down (0, -1, 0), have no idea what layout glut uses.to panic: yes, that is how I did it.to Nanoh…
16 years, 9 months ago
16 years, 9 months ago
Compared the lighting effect (shadow and such) on the sphere created using glutSolidSphere and the sphere created myself, it appears on the former one the transit…
16 years, 9 months ago
Hi, all I'd like to do something like Gooogle earth e.g., if I click on an arbitrary location on the map and drag the mouse, the whole map should rotate about the loca…
16 years, 10 months ago
Hi, I wanted to paint some moving cubes, first I used immediate mode painting, the lighting effect was right because I saw the same effect on those object that didn't move.…
17 years ago
Latest Activity
See all in Discussionsto phresnel: I use GL_QUADS, calculate all vertices of sphere from top (0, 1, 0) down (0, -1, 0), have …
16 years, 9 months ago
OK. have finally got some time to try the face normals averaging approach, the border between dark and bright is …
16 years, 9 months ago
No, I am sure it is not face normal that I am using, I tried face normal, it then looked …
16 years, 9 months ago