I am not very experienced with shadow mapping / global illumination / ray-casting. But I do know C++, a bit of HLSL/CG and I work with DirectX 11. I want to add an optima…
11 years, 2 months ago
I am not very experienced with shadow mapping / global illumination / ray-casting. But I do know C++, a bit of HLSL/CG and I work with DirectX 11. I want to add an optima…
11 years, 2 months ago
I was trying to load a mesh from file in my DirectX 11 application. As the base I took my own code (that renders some Primitives now) and I wanted to add to it code of mesh crea…
14 years, 3 months ago
15 years, 11 months ago
Thanks.I have added the dependency line :-)
15 years, 11 months ago
16 years, 1 month ago
Hi.I have a problem - how to show that there is an relation between two classes in such an example.Class1 can get as an parameter (or returned value) Class2 type. But Class1 doe…
15 years, 11 months ago
I am not very experienced with shadow mapping / global illumination / ray-casting. But I do know C++, a bit …
11 years, 2 months ago
I was trying to load a mesh from file in my DirectX 11 application. As the base I took my …
14 years, 3 months ago
Thanks.I have added the dependency line :-)
15 years, 11 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more