16 years, 7 months ago
Highlights
Found the error the scd.BufferDesc.RefreshRate.Numerator = 60; and scd.BufferDesc.RefreshRate.Denominator = 0; for the full screen mode Denominator = 1;.Not sure why but there y…
16 years, 7 months ago
Ok first off i would just like to say that in D3D10 enabling DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH in the SwapChainDesc is fine for switch just by pressing alt+enter. Now did t…
16 years, 7 months ago
17 years ago
I have started structuring my engine using classe, when i built a test engine using only normal global functions the build was sucessful and the program ran as expected. I…
17 years ago
I am using Windows7 beta and my projects for direct 3D work fine in Debug mode, the main problem is when i switch to Release build i get an error thats ( error LNK2001: unresolv…
17 years ago
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See all in DiscussionsFound the error the scd.BufferDesc.RefreshRate.Numerator = 60; and scd.BufferDesc.RefreshRate.Denominator = 0; for the full screen mode Denominator = 1;.Not sure …
16 years, 7 months ago
Ok first off i would just like to say that in D3D10 enabling DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH in the SwapChainDesc is fine for …
16 years, 7 months ago
I re-assest the whole game engine upto the point using classes, i realised i was creating an new instance of …
17 years ago