16 years, 10 months ago
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16 years, 10 months ago
16 years, 10 months ago
What a surprise when i realized that a destructor method from my framework classes was never invoked. Here are the the headers and the main function: class gbGame { gbGame(); vi…
16 years, 10 months ago
16 years, 10 months ago
I did it, and the output was the same. But maybe the problem resides in the ::SDL_PollEvent procedure. I'll put eye on it. By the way, the framework uses OpenGL for renderi…
16 years, 10 months ago
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See all in DiscussionsI did it, and the output was the same. But maybe the problem resides in the ::SDL_PollEvent procedure. I'll put …
16 years, 10 months ago
There it goes:// gbGamegbGame::gbGame() : m_video(gbVideo::getInstance()), m_audio(gbAudio::getInstance()), m_physicWorld(gbPhysicWorld::getInstance()), m_playing(true), m_framerate(60){ ::printf("gbG
16 years, 10 months ago
Sorry, it was a typewrinting mistake. In the original code it is defined as "virtual ~gbGame()".
16 years, 10 months ago