15 years, 7 months ago
Highlights
Finally I figured it out I had to use two different ByteBuffers to create the Vertex and the Texure Buffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4);/…
15 years, 7 months ago
15 years, 7 months ago
[syntax="java"][/syntax]Hello everybody, I've got some problems with the Rotation of a Texture that I am mapping to a Quad. I'll post the Code of my TexuredQua…
15 years, 7 months ago
15 years, 7 months ago
15 years, 7 months ago
Latest Activity
See all in DiscussionsFinally I figured it out I had to use two different ByteBuffers to create the Vertex and the Texure Buffer: …
15 years, 7 months ago
edit: nevermind you can have 2 coordinates per vertex so, its not a problem with indices vs. texture coordinates? its …
15 years, 7 months ago
Well, if the texture seems rotated, why don't you just switch around the texture coordinates such as float texture[] = …
15 years, 7 months ago