16 years, 6 months ago
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16 years, 6 months ago
I believe angle between faces of polyhedra should divide 360 without reminder than tesselation is possible.Cube - angle between faces 90 deg.Tetrahedron - angle ~70.5.
16 years, 6 months ago
Hi, I am trying to come up with an algorithm to generate an array of 3D points. The adjacent points should be within a same distance to each other and fit in a given sapce (for…
16 years, 6 months ago
Hello, When i render textured quad i get someting like this: It looks like quad(color set to wite) is showing up through texture. vertex format i'm using: D3DFVF_XYZRHW or D3DFV…
17 years ago
Hello, I'm working on a project where i want to use bitmap font. Preferably i'd like to use this file. When use this file i get a border around a char, and i'm not sure why…
17 years, 1 month ago
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See all in DiscussionsI believe angle between faces of polyhedra should divide 360 without reminder than tesselation is possible.Cube - angle between faces …
16 years, 6 months ago
Thanks for replies,I expected to fill space with tetrahedra (or maybe icosahedra), but didn't realised it's impossible.
16 years, 6 months ago
Hi, I am trying to come up with an algorithm to generate an array of 3D points. The adjacent points …
16 years, 6 months ago