11 years, 11 months ago
Highlights
Thanks to all for reply, I'm using some sort of bounding cube to detect collisions but the vertexes of that cube must be transformed. I'm thinking how to transform that v…
11 years, 11 months ago
Hi all, My question is more about the general game engine design concept rather than particular case. There are many objects in the scene and for some of them the…
11 years, 11 months ago
15 years, 2 months ago
Hi everyone, I'm using DirectInput to read joystick state. Especially i need button states. Here is the code. BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* instance, VO…
15 years, 2 months ago
Hi all, I'm developing a simple game (2D) and i need to draw a model. Is it possible to draw a model on a plane in 3ds max using primitives(circle,oval) and export vertex co…
15 years, 2 months ago
Latest Activity
See all in DiscussionsThanks to all for reply, I'm using some sort of bounding cube to detect collisions but the vertexes of …
11 years, 11 months ago
Hi all, My question is more about the general game engine design concept rather than particular case. There …
11 years, 11 months ago
I found that the problem is in delay between Acquire and GetDeviceState. When no delay is used the buttons are …
15 years, 2 months ago