13 years, 7 months ago
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13 years, 7 months ago
I understand that a mesh can be rendered just based on vertex color, however we were having problems loading a .obj file with per vertex color ( without texture map) in Unity ga…
13 years, 7 months ago
I have to render an .obj 3d model on top of a video captured from a webcam or a depth cam. Whatwould be the best way to do that . Right now the way I am trying to do this is ren…
13 years, 6 months ago
I have a .obj mesh which has per vertex color information stored in it. There are no texture associated with this mesh. Does someone know a method/source code/algorithm which ca…
13 years, 7 months ago
I am using OpenGL 1.1 for rendering. On local machine it works fine but when I remote desktop I see a couple of issue - 1. initially the drawing window is black and blank , i ha…
15 years, 3 months ago
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See all in DiscussionsI have to render an .obj 3d model on top of a video captured from a webcam or a depth …
13 years, 6 months ago
I understand that a mesh can be rendered just based on vertex color, however we were having problems loading a …
13 years, 7 months ago
Thanks Hodgeman, Jason . However the problem is that mesh doesn't have texture coordinates .
13 years, 7 months ago