16ย years, 4ย months ago
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Community contributions featuredQuote:Original post by NoobinatorzNLHeey,I have just made a simple DirectX program that loads a model and show it on the screen but everytime i run this program my computerโฆ
16ย years, 4ย months ago
16ย years, 4ย months ago
I'm experiencing an unknown delay with my opengl implementation. First of all, I'm using windows 7 x64 and the 197.44 nvidia drivers (with GTX 260), although I believe this happโฆ
16ย years, 5ย months ago
So, I implemented geometry instancing with Direct3D 9, and next is to get it working with OpenGL. I've tried searching for more information, and all I have found so far is to usโฆ
16ย years, 5ย months ago
I seem to be having some problems with texture filtering with opengl compared to direct3d. The first image is of D3D9 and what the image should probably look like. The second &#โฆ
16ย years, 6ย months ago
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See all in DiscussionsQuote:Original post by NoobinatorzNLHeey,I have just made a simple DirectX program that loads a model and show it on the โฆ
16ย years, 4ย months ago
Quote:Original post by GumgoWait... so I don't even need to use OpenGL's texture functions, or OpenGL's texture units? In all โฆ
16ย years, 4ย months ago
In the shader file, if you just do:uniform sampler2D diffuseSampler;It will decide which texture unit the texture is using dynamically โฆ
16ย years, 4ย months ago