17 years ago
Highlights
Mip-mapping... Rotation makes it ugly?
Forum Reply
Wow, mipmapping and anisotropic filtering are such a mighty combination together... And so easy to switch on. Thank you so much!
17 years ago
When a triangle is rotated and so it appears thinner, OpenGL renders it with a low-level texture, although that's unnecessary and ugly... How do you turn off this 'feature'? :)…
17 years ago
Latest Activity
Badges
Conversation Opener
Decade Member
5-Year Veteran
1-Year Veteran
Spotlight
View all badges →