Hi guys, does anyone know if it's possible to pass std::map iterators to Lua using Luabind? I know that Luabind supports the return_stl_iterator policy, and it just works fi…
15 years, 2 months ago
Hi guys, does anyone know if it's possible to pass std::map iterators to Lua using Luabind? I know that Luabind supports the return_stl_iterator policy, and it just works fi…
15 years, 2 months ago
16 years, 11 months ago
At first, thanks for your reply!Quote:Using this approach the cube's floor face would mirror the texture size (note that I would think using 3d this way would make using the 2d…
16 years, 11 months ago
Hi guys, I've been developing an isometric engine for about 3 weeks now and I'm really getting mad. It's a 2D engine with software z-ordering -- I guess you know what that mean:…
16 years, 11 months ago
Hi guys, does anyone know if it's possible to pass std::map iterators to Lua using Luabind? I know that Luabind …
15 years, 2 months ago
At first, thanks for your reply!Quote:Using this approach the cube's floor face would mirror the texture size (note that I …
16 years, 11 months ago
Hi guys, I've been developing an isometric engine for about 3 weeks now and I'm really getting mad. It's a …
16 years, 11 months ago
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