16 years, 11 months ago
Highlights
I found that there was an issue with reading lights from texture. I've fixed it but there is still problem with shadows. Currently Phong lighting work properly but only fir…
16 years, 11 months ago
16 years, 11 months ago
Hello everyone. I have following problem to solve: how to access appropriate sub-texture texel in fragment program? In fact my texture is a shadow map. It may be, for instance,…
16 years, 11 months ago
16 years, 11 months ago
Still it doesn't work correctly and I don't know what's broken :/In first pass I create shadow maps for each light and pack them all in one big texture. I've checked shadow…
16 years, 11 months ago
Latest Activity
See all in DiscussionsI found that there was an issue with reading lights from texture. I've fixed it but there is still problem …
16 years, 11 months ago
Still it doesn't work correctly and I don't know what's broken :/In first pass I create shadow maps for each …
16 years, 11 months ago
Have you tried using texture mapping coordinates? As you have stated you already have a buffer object displayed. Now you …
16 years, 11 months ago