16 years, 10 months ago
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16 years, 10 months ago
16 years, 10 months ago
Hi all, this may belong in the programming thread but does anyone know of an exporter or conversion utility for getting MotionBuilder skeletons/meshes/anims into the Ogre engine…
16 years, 10 months ago
Yeah, tried to find a Collada exporter for MB 7.5 but couldn't seem to locate one (that did seem to be the most promising route). May have to revisit that approach as there…
16 years, 10 months ago
Um, no.. MotionBuilder->Ogre is the intended pipeline. Animated characters (weighted mesh/skeleton animation) are the intended output. Importing these items into Ogre would s…
16 years, 10 months ago
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See all in DiscussionsYeah, tried to find a Collada exporter for MB 7.5 but couldn't seem to locate one (that did seem to …
16 years, 10 months ago
Um, no.. MotionBuilder->Ogre is the intended pipeline. Animated characters (weighted mesh/skeleton animation) are the intended output. Importing these items into …
16 years, 10 months ago
Google?? What's that.. uh, yeah I think I may have googled it but thanks. There's a Maya->Ogre pipeline, Max->Ogre pipeline …
16 years, 10 months ago