16 years, 7 months ago
Highlights
Thanks for reply.Hm,well i'm not actually using QPainter in my widget,because i'm rendering with OpenGL only."Grabber" demo uses the similiar approach,but in their case glF…
16 years, 7 months ago
16 years, 7 months ago
Hey everyone! Here is a problem:having a stencil buffer activated with a function: glStencilFunc(GL_ALWAYS,0,0); glStencilOp(GL_KEEP,GL_KEEP,GL_INCR); i draw only one…
16 years, 6 months ago
Hey everyone! Here is a problem i've been trying to solve lately.Let me describe it shortly:there are two objects in a scene.What i need to do is to capture object's fragments w…
16 years, 6 months ago
Hey everyone. I've been trying to solve one wird problem latey...The thing is that i've got a proper perspective in my scene but the thing that i don't have any glFrustum,g…
16 years, 7 months ago
Latest Activity
See all in DiscussionsHey everyone! Here is a problem:having a stencil buffer activated with a function: glStencilFunc(GL_ALWAYS,0,0); glStencilOp(GL_KEEP,GL_KEEP,GL_INCR); i draw only one object,so …
16 years, 6 months ago
Hey everyone! Here is a problem i've been trying to solve lately.Let me describe it shortly:there are two objects in …
16 years, 6 months ago
Thanks for reply.Hm,well i'm not actually using QPainter in my widget,because i'm rendering with OpenGL only."Grabber" demo uses the similiar …
16 years, 7 months ago