15 years, 7 months ago
Highlights
Create a batch of D3DPOOL_SYSTEMMEM textures, loop through each batch, use GetSurfaceLevel on each, then D3DXLoadSurfaceFromSurface them. It's not going to perform well thou…
15 years, 7 months ago
15 years, 7 months ago
Okie, my last question didn't receive any answer. Because my current problem cannot be solved, i have to find another way to continue with my project. Unfortunately another…
15 years, 7 months ago
Dear all, I have an Array of Texture gTexture[250], each texture has the size of 12*5. I want to record this Array to a Volume Texture ( 12 * 5 * 250). What is the fastest way t…
15 years, 7 months ago
Hi all, again we meet! I have a problem right now about Passing data between pixels Shaders I have: - float4 X1 - 1 technique with 2 passes - In pass 1, the Pixel Shader mak…
15 years, 7 months ago
Latest Activity
See all in DiscussionsCreate a batch of D3DPOOL_SYSTEMMEM textures, loop through each batch, use GetSurfaceLevel on each, then D3DXLoadSurfaceFromSurface them. It's not going …
15 years, 7 months ago
Okie, my last question didn't receive any answer. Because my current problem cannot be solved, i have to find another …
15 years, 7 months ago
No one?
15 years, 7 months ago