13 years, 6 months ago
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Community contributions featuredIt's a horrible term that I first saw used in relation to games with 2D gameplay but 3D graphics. The term seemed to become really common when Nights into Dreams was released on…
13 years, 6 months ago
13 years, 10 months ago
I don't really like seeing namespaces to break down subsystems in C++ projects. Similarly, I don't think there is a need for nested namespaces. That said, I use a single…
13 years, 10 months ago
14 years, 2 months ago
Thanks to you too beans222. I downloaded glew 1.8 and i am trying to see this code: [source lang="cpp"]#include <gl/glew.h> #include <iostream> #include &l…
14 years, 2 months ago
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See all in DiscussionsIt's a horrible term that I first saw used in relation to games with 2D gameplay but 3D graphics. The …
13 years, 6 months ago
I don't really like seeing namespaces to break down subsystems in C++ projects. Similarly, I don't think there is a …
13 years, 10 months ago
Thanks to you too beans222. I downloaded glew 1.8 and i am trying to see this code: [source lang="cpp"]#include <gl/glew.h> …
14 years, 2 months ago