16 years, 10 months ago
Highlights
Ok the problem was that i used GL_REPEAT, with GL_CLAMP_TO_EDGE it works. Thank you ;)
16 years, 10 months ago
Hi, i tried to render a simple skybox with 6 seperate textures in opengl like this: glBindTexture(GL_TEXTURE_2D, textureIDs[Front]); glBegin(GL_QUADS); glTexCoord2d(1.0, 0.0); g…
16 years, 10 months ago
Latest Activity
Ok the problem was that i used GL_REPEAT, with GL_CLAMP_TO_EDGE it works. Thank you ;)
16 years, 10 months ago
Hi, i tried to render a simple skybox with 6 seperate textures in opengl like this: glBindTexture(GL_TEXTURE_2D, textureIDs[Front]); glBegin(GL_QUADS); glTexCoord2d(1.0, …
16 years, 10 months ago