16 years, 3 months ago
Highlights
I thought I did, but apparently, I forgot to change the argument for my glDrawElements call to UNSIGNED_SHORT. Thanks.
16 years, 3 months ago
16 years, 4 months ago
Hi, I'm using vertex buffers and the glDrawElements function on OpenGL ES 1.1 to render my polygons. At first, my index buffer was of type ByteBuffer and it displayed every…
16 years, 3 months ago
Hi, I'm coding in Java with the android opengl libraries and I have a problem. Using orthographic projection, the layering of the objects seem to be depending on the order…
16 years, 4 months ago
Okay here's the problem: I have a cube and 6 panels. The user has to paste these panels in the right cube faces(lets call them faces) to make a picture. The panels can go anywhe…
16 years, 8 months ago
Latest Activity
See all in DiscussionsI thought I did, but apparently, I forgot to change the argument for my glDrawElements call to UNSIGNED_SHORT. Thanks.
16 years, 3 months ago
Hi, I'm using vertex buffers and the glDrawElements function on OpenGL ES 1.1 to render my polygons. At first, my …
16 years, 3 months ago
Holy smokes, good catch man. That -200 was supposed to be positive. I must have been confused thinking "negative z …
16 years, 4 months ago