7 years, 9 months ago
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Community contributions featuredI'm not making an engine nor a game, more like experimenting with stuff in the general direction of being usable for some kind of game. With that said, the things you'll most li…
7 years, 9 months ago
7 years, 10 months ago
4 hours ago, Zakwayda said: - A 'game logic' component (and associated container entity) that does the bulk of the work (AI, movement, etc.). This would include a grid represent…
7 years, 10 months ago
7 years, 10 months ago
7 years, 10 months ago
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See all in DiscussionsI'm not making an engine nor a game, more like experimenting with stuff in the general direction of being usable …
7 years, 9 months ago
4 hours ago, Zakwayda said: - A 'game logic' component (and associated container entity) that does the bulk of the …
7 years, 10 months ago
This is very much simplified, and purposefully so. class Object { RenderingData _renderData; ... }; int main() ... while(stillRunning) { …
7 years, 10 months ago