15 years, 3 months ago
Highlights
Are you using spatial collision detection algorithms first? When a lot of objects are involved it usually doesn't help much to optimize the collision tests. Have you tried u…
15 years, 3 months ago
I'm currently working on an online platforming game. I've been researching for a while on the best method to use for online movement . The game features PvP, so accuracy…
15 years, 3 months ago
I'm currently working on an online platforming game. I've been researching for a while on the best method to use for online movement . The game features PvP, so accuracy…
15 years, 3 months ago
I'm currently working on a game in C++. It is a platformer that requires collision checking with the platforms. The platforms which are made up of line segments (with a star…
15 years, 3 months ago
15 years, 8 months ago
Latest Activity
See all in DiscussionsI'm currently working on an online platforming game. I've been researching for a while on the best method to use …
15 years, 3 months ago
I'm currently working on an online platforming game. I've been researching for a while on the best method to use …
15 years, 3 months ago
Are you using spatial collision detection algorithms first? When a lot of objects are involved it usually doesn't help much …
15 years, 3 months ago