16 years, 9 months ago
Highlights
I'm not familiar with Directx' functions for computing spheres and boxes (i use OpenGL though). I wrote the code for bounding boxes like this (C++) :struct BoundingBox{ float mi…
16 years, 9 months ago
16 years, 9 months ago
Quote:mesh collision is complicated for my level + i don't have much time leftYou don't have to do mesh collision, you can use bounding boxes. It's one of the easiest metod…
16 years, 9 months ago