16 years, 9 months ago
Highlights
16 years, 9 months ago
The projection and view are probably where the problem is. I am a complete novice when it comes to DirectX, so the following is probably completely wrong: void oDevice_DeviceRes…
16 years, 9 months ago
Hello, Firstly sorry if you have seen this question before, but I have done many searches on google and gamedev.com to find answers. Basically, what I have is a simple app…
16 years, 9 months ago
I am using the following, but it still stretches: private void InitializeGraphics() { try { PresentParameters presentParams = new PresentParameters(); presentParams.Windowed = t…
16 years, 9 months ago
Latest Activity
The projection and view are probably where the problem is. I am a complete novice when it comes to DirectX, …
16 years, 9 months ago
I am using the following, but it still stretches: private void InitializeGraphics() { try { PresentParameters presentParams = new PresentParameters(); …
16 years, 9 months ago
Hello, Firstly sorry if you have seen this question before, but I have done many searches on google and gamedev.com …
16 years, 9 months ago