It seems mixed together in some vertex, see the attachement! I modifiedsource code from http://ogldev.atspace.co.uk/www/tutorial38/tutorial38.html Because they use…
13 years, 6 months ago
It seems mixed together in some vertex, see the attachement! I modifiedsource code from http://ogldev.atspace.co.uk/www/tutorial38/tutorial38.html Because they use…
13 years, 6 months ago
16 years, 4 months ago
Thank you for your hint, now i use D3DXCreateCubeTextureFromFile,it's OK!
16 years, 4 months ago
Hi,allI find that texCUBE always return zero using Pix debug tool, the inReflect coodinate isn't zero; Does anyone know the error? Thanks! This is my code:texture EnvironmentMap…
16 years, 4 months ago
16 years, 8 months ago
Hi, I move the model away from camera cental in the plane perpendicular to camera direction, it become deformed, anyone can tell me what's wrong? thank you!
16 years, 8 months ago
It seems mixed together in some vertex, see the attachement! I modifiedsource code from http://ogldev.atspace.co.uk/www/tutorial38/tutorial38.html Because they use glsl4.1, …
13 years, 6 months ago
Thank you for your hint, now i use D3DXCreateCubeTextureFromFile,it's OK!
16 years, 4 months ago
Hi,allI find that texCUBE always return zero using Pix debug tool, the inReflect coodinate isn't zero; Does anyone know the …
16 years, 4 months ago
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