15 years, 11 months ago
Highlights
15 years, 11 months ago
15 years, 11 months ago
Hi,I have looked for a solution the last couple of days, but did not find any, so I hope you guys can.I have a simple framebuffer implementation, but it does not work as it shou…
15 years, 11 months ago
Hi,I thought I am past these beginner problems, but I am obviously not. I cannot render a simple full-screen quad with a texture.It just stays black.I am first rendering the sce…
16 years ago
Hi,I have a problem with clipping my level geometry to a (faked) oriented bounding box (OBB). The problem I think is in the math.The algorithm should be Sutherland-Hodgman again…
16 years, 4 months ago
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See all in DiscussionsOk, I just solved this problem.I was using GL_LINEAR_MIPMAP_LINEAR where I shouldn't.Now everything is fine.
15 years, 11 months ago
I found out, that this must have to do with gl3w. When I use glew it works.
15 years, 11 months ago
Hi,I am sorry to push this up again, but it still doesn't work.I disabled alpha and depth testing and also …
15 years, 11 months ago