8 years, 7 months ago
Highlights
Community contributions featuredFor games against the AI, as swiftcoder said you should have the game end fairly early into the "insurmountable advantage" part. Or "end" at least as in the game informs the pla…
8 years, 7 months ago
8 years, 10 months ago
As others have mentioned, this isn't a particularly hard problem at first glance. Institute systems to model what makes this true for the real world - morale and retreat. As a b…
8 years, 10 months ago
8 years, 10 months ago
On 11/13/2017 at 1:08 PM, Orymus3 said: As for balancing, I don't think this is any more a nightmare than balancing units. Nor do I - and I agree entirely with your comments on…
8 years, 10 months ago
Latest Activity
See all in DiscussionsFor games against the AI, as swiftcoder said you should have the game end fairly early into the "insurmountable advantage" …
8 years, 7 months ago
As others have mentioned, this isn't a particularly hard problem at first glance. Institute systems to model what makes this …
8 years, 10 months ago
On 11/13/2017 at 1:08 PM, Orymus3 said: As for balancing, I don't think this is any more a nightmare than …
8 years, 10 months ago