16 years, 8 months ago
Highlights
16 years, 8 months ago
> Are you using the same pixelformat on both contexts?AFAIK pixel format is set for device context. I create two rendering contexts out of the same (one and only &#…
16 years, 8 months ago
Hi, I'm trying to achieve asynchronous resource loading, i.e. textures, etc. are loaded in a separate thread (Loader) and all the rendering is done in the main thread (Renderer)…
16 years, 8 months ago
Quote:Original post by MickeyMouseit may be a loading time improvement if you had 3rd threadTBH, I don't care that much about performance yet. My biggest concern now is the fact…
16 years, 8 months ago
Latest Activity
> Are you using the same pixelformat on both contexts?AFAIK pixel format is set for device context. I create two …
16 years, 8 months ago
Quote:Original post by MickeyMouseit may be a loading time improvement if you had 3rd threadTBH, I don't care that much …
16 years, 8 months ago
Hi, I'm trying to achieve asynchronous resource loading, i.e. textures, etc. are loaded in a separate thread (Loader) and all …
16 years, 8 months ago