16 years, 8 months ago
Highlights
Maybee its my implementation thats not right: protected override void Update(GameTime gameTime) { // for testing: for (int y = 0; y < pixels.Height; ++y) { for (int x = 0; x…
16 years, 8 months ago
Im trying to implement a 2D fluid simulation based on a paper by Jos Stam (grid based fluid) where I need to be able to update a grid of pixels (512x512) on the screen…
16 years, 8 months ago