15 years, 10 months ago
Highlights
You should try something along the lines of this.float x = (target.X - position.X);float y = (target.Y - position.Y);float angle = (float)Math.Atan2(y, x);Vector2 movement = new…
15 years, 10 months ago
16 years, 8 months ago
In the SlimDX samples there is an asteriod's games that uses vector graphics, it should be a good start to what you are tying to do.It's located in Samples\Games\Asteriods
16 years, 8 months ago
16 years, 8 months ago
There is a quad-tree implementation you can use hosted on Codeplex -> http://quadtreeload.codeplex.com/There is also a tutorial here that takes you though how to impleme…
16 years, 8 months ago
Latest Activity
You should try something along the lines of this.float x = (target.X - position.X);float y = (target.Y - position.Y);float angle …
15 years, 10 months ago
In the SlimDX samples there is an asteriod's games that uses vector graphics, it should be a good start to …
16 years, 8 months ago
There is a quad-tree implementation you can use hosted on Codeplex -> http://quadtreeload.codeplex.com/There is also a tutorial here that takes …
16 years, 8 months ago