16 years, 7 months ago
Highlights
This let me pinpoint the error.With DrawIndexedPrimitives, the error isDirect3D9: (ERROR) :No valid index stream currently set. DrawIndexedPrimitive failed.So, I setDevice.Indic…
16 years, 7 months ago
I'm trying to directly draw the VertexBuffer of a Mesh object instead of calling Mesh.DrawSubset(). I use the code below: Device.SetRenderState<Cull>(RenderState.C…
16 years, 7 months ago
Latest Activity
This let me pinpoint the error.With DrawIndexedPrimitives, the error isDirect3D9: (ERROR) :No valid index stream currently set. DrawIndexedPrimitive failed.So, I …
16 years, 7 months ago
I'm trying to directly draw the VertexBuffer of a Mesh object instead of calling Mesh.DrawSubset(). I use the code below: …
16 years, 7 months ago