16 years, 7 months ago
Highlights
My solution was to build a "safe" path, as advocated by the others, and then for the agent to begin following that.However, every x frames, the agent would look ahead to see whe…
16 years, 7 months ago
16 years, 7 months ago
As a one-man-band, I found having an integrated editor immeasurably useful during development. Being able to make changes to the map and enemy positions mid-game not o…
16 years, 7 months ago