16 years, 7 months ago
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16 years, 7 months ago
16 years, 7 months ago
I load an OBJ model into OpenGL. The model is a car. It consists of 5 submodels (groups) : frame, wheel1, wheel2, wheel3, wheel4. I use a rotation matrix to rotate the entire ob…
16 years, 7 months ago
I want to rotate the matrix back to the original position, so that I can rotate the wheels forward. If I have the car in the following position:I could Roll, Yaw or Pitch it aro…
16 years, 7 months ago
I'll look into the book.Because the order of rotation is important, should I store all rotations of the model in an array?This would make it easy to reverse them all.For example…
16 years, 7 months ago
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See all in DiscussionsI want to rotate the matrix back to the original position, so that I can rotate the wheels forward. If …
16 years, 7 months ago
I'll look into the book.Because the order of rotation is important, should I store all rotations of the model in …
16 years, 7 months ago
The matrix is 3x3 (or 3xPolygonSize). I've the matrix stored in this wayIt now works when I rotate the model …
16 years, 7 months ago