8 years, 10 months ago
Highlights
Community contributions featured7 hours ago, hplus0603 said: If you "encode into ansi" then any binary byte that gets encoded into more than one output character will be bigger than it needs to be. You should…
8 years, 10 months ago
8 years, 10 months ago
Hello, I am sending compressed json data from the UE4 client to a C++ server made with boost. I am using ZLib to compress and decompress all json but it doesn't work. I am now e…
8 years, 10 months ago
Hello, I am not really sure where I should post that since it is linked to a network library and I want to make my connection secured I will put my problem here. I am trying to…
8 years, 11 months ago
Hello, I am looking for a team to stop developing project alone and start doing bigger things. I would like a team that is organized and serious even of it is just a hobby. I do…
8 years, 11 months ago
Latest Activity
See all in Discussions7 hours ago, hplus0603 said: If you "encode into ansi" then any binary byte that gets encoded into more than …
8 years, 10 months ago
15 hours ago, hplus0603 said: It still seems like you're needlessly adding size to your data. How ? I have …
8 years, 10 months ago
13 hours ago, hplus0603 said: Good you got it working, but that's till doing it wrong. std::string is not for …
8 years, 10 months ago