16 years, 7 months ago
Highlights
There is no scaling in my animation. I have checked everything I know. And I also found that the angle of the quaternion exact from the new matrix plus the angle of the original…
16 years, 7 months ago
16 years, 7 months ago
Hi, I am a new guy of game industry. Now I am writing a exporter for animation. I use two vector3 and a quaternion to store the bind pose and the key frame of each bone. But I f…
16 years, 7 months ago
At beginning, I use my matrix class. But after I found this problem, I tried the matrix class supported by 3dsmax SDK and D3D matrix.The methods in all these class can give the…
16 years, 7 months ago
Latest Activity
There is no scaling in my animation. I have checked everything I know. And I also found that the angle …
16 years, 7 months ago
At beginning, I use my matrix class. But after I found this problem, I tried the matrix class supported by …
16 years, 7 months ago
Hi, I am a new guy of game industry. Now I am writing a exporter for animation. I use two …
16 years, 7 months ago