How can I tessellate meshes in DirectX10, like in ati demo "March of froblins"? I know how to use N-Patches with GS, but I wonna use ati extensions( if they exists for Dx10).
16 years, 7 months ago
How can I tessellate meshes in DirectX10, like in ati demo "March of froblins"? I know how to use N-Patches with GS, but I wonna use ati extensions( if they exists for Dx10).
16 years, 7 months ago
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