11ย years, 2ย months ago
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Community contributions featuredWell I had a look at collada and it was perfectly suited my purpose! Thanks guys. Writing the converter is also easier since it's basically xml. Big thanks! I suggest usiโฆ
11ย years, 2ย months ago
11ย years, 2ย months ago
Hi fellow gamedevs! I'm making a 3d puzzle adventure game for android, so far I got the code to load assets (so far only textures, meshes, fonts, and levels). Now so far,โฆ
11ย years, 2ย months ago
Hi fellow game developers! Right now I have my homemade converter that would produce from a milkshape 3d file (*.ms3d) a skeleton file, skeletal animation files, and meshโฆ
11ย years, 2ย months ago
Hi guys, I'm having a self doubt right now. But first, let me tell you the cause. It's the way I structure my game code. Specifically it's how I put my variables. Basically I haโฆ
12ย years, 10ย months ago
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See all in DiscussionsHi fellow gamedevs! I'm making a 3d puzzle adventure game for android, so far I got the code to โฆ
11ย years, 2ย months ago
Well I had a look at collada and it was perfectly suited my purpose! Thanks guys. Writing the converter is โฆ
11ย years, 2ย months ago
Well I had a look at collada and it was perfectly suited my purpose! Thanks guys. Writing the converter is โฆ
11ย years, 2ย months ago