16 years, 6 months ago
Highlights
When the next program bind operation occurs, each buffer index which is set to a valid buffer handle isbound (along with the program) for use by the 3D API. No buffer bind opera…
16 years, 6 months ago
I used to define CG constant buffer 11 as Vertex Shader Constant buffer for saving matrix info. And I try to use CG constant buffer 0 as a font render info to implement the gaus…
16 years, 6 months ago