16 years, 6 months ago
Highlights
16 years, 6 months ago
I'm surprised no one has mentioned the obvious third method:3) Transform the vertices on the CPU.If you implement this using SSE, it can be very fast. And it supports…
16 years, 6 months ago
You can render water without transparency by running your full deferred rendering pipeline for the underwater portion of the water as well, then sampling it from your water shad…
16 years, 6 months ago
Latest Activity
I'm surprised no one has mentioned the obvious third method:3) Transform the vertices on the CPU.If you implement this using …
16 years, 6 months ago
You can render water without transparency by running your full deferred rendering pipeline for the underwater portion of the water …
16 years, 6 months ago