15 years, 9 months ago
Highlights
I tried to use a texture atlas but I could never get it to have linear filtering without having seams.The 0.1 in coord.Z is just testing. I still get the same output if I set it…
15 years, 9 months ago
15 years, 9 months ago
So I'm trying to implement a 2D Texture Array to use to display the tiles in my 2D game.I've setup a VBO, loaded in a shader program and I have been able to get to the point whe…
15 years, 9 months ago
Would storing the textures for a 2d game be faster using a 3d texture rather than storing each tile(32x32 for example) as a individual image in the GPUs memory?I've tried using…
15 years, 9 months ago
So what I'm trying to create is a system that allows you to load in new tools on the fly via external code files,I have a Interface that definesOnMouseUp, OnMouseDown,…
15 years, 10 months ago
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See all in DiscussionsI tried to use a texture atlas but I could never get it to have linear filtering without having seams.The …
15 years, 9 months ago
So I'm trying to implement a 2D Texture Array to use to display the tiles in my 2D game.I've setup …
15 years, 9 months ago
Is there any way to get 3D textures to have linear interpolation or anisotropic filtering without causing the blending of …
15 years, 9 months ago