16 years, 4 months ago
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16 years, 4 months ago
16 years, 4 months ago
Hi,I have some problems with my textures.When I go close to the ground my textures get blured, it's realy annoying.I'm working with Ogre3D, and I'm applying my textures with gls…
16 years, 4 months ago
Hi, Is it possible in a glsl shader to change a texture's opacity ? Thanks.
16 years, 5 months ago
Hi, I'd like to get the direction vector between my camera and the actual point in the vertex shader. Imagine that the black square is my terrain, the green circle is my camera,…
16 years, 5 months ago
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See all in DiscussionsFrom above it look good ! even if i'm quite far.And i don't know how i built my mipmaps... (i …
16 years, 4 months ago
The anisotropic filtering is set at the very begining of my program.It is activated, it works. If i desactivate it, …
16 years, 4 months ago
This is my shader :uniform sampler2D maTexture, maTextureDetail, lignes, stripes, vertStripes, contour; //Les textures recues du Velodrome.materialvarying float angleX, angleY, …
16 years, 4 months ago