16 years, 6 months ago
Highlights
Thanks very much! It's really helpful :)I'll give it a try.
16 years, 6 months ago
16 years, 6 months ago
How to access the Z buffer for a pixel's depth value in D3D? Or is there any other way to compare the pixel depth value with the current corresponding Z buffer value?
16 years, 6 months ago
16 years, 6 months ago
Quote:Original post by MJPWe need to know which version of the API you're using. D3D9? D3D10? SlimDX? XNA?Sorry for that. I'm using D3D9.
16 years, 6 months ago
Latest Activity
See all in DiscussionsThanks very much! It's really helpful :)I'll give it a try.
16 years, 6 months ago
Quote:Original post by MJPWe need to know which version of the API you're using. D3D9? D3D10? SlimDX? XNA?Sorry for that. …
16 years, 6 months ago
Quote:Original post by DieterVWThe above code snippet is actually retrieving the depth value of the current pixel being rendered, but …
16 years, 6 months ago