9 years, 4 months ago
Highlights
14 hours ago, Khatharr said: tl;dr, but did you disable face culling? That was it!. I simply added device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); and now it works, tha…
9 years, 4 months ago
9 years, 4 months ago
The following code is supposed to draw a cube in wireframe mode, but it is only drawing the first 2 primites (6 vertices instead of 36). If its just a typo Ill be mad, but…
9 years, 4 months ago
My system experienced a fan lockup last night and shut down. I wasn't too concerned until I got to work on my game and oh look, apparently code::blocks doesn't back up fil…
9 years, 5 months ago
I'm looking for honest opinions about which would be better for developing a hobby game, not my first game but my first 3D game. I have worked a little with very basic Direct3D…
9 years, 5 months ago
Latest Activity
See all in Discussions14 hours ago, Khatharr said: tl;dr, but did you disable face culling? That was it!. I simply added device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); …
9 years, 4 months ago
for windows - #include <windows.h> VOID WINAPI Sleep(DWORD Milliseconds); for linux # include <unistd.h> unsigned int sleep(unsigned int Seconds); Notice …
9 years, 4 months ago
If you have multiple GPU's on a laptop then you need to go the long road and enumerate the cards …
9 years, 4 months ago