16 years, 5 months ago
Highlights
Quote:Original post by HyunkelDirectx/OpenGL do not understand shared vertices.If you have a vertex in your obj file with 2 different texture coordinates, you need to duplicate…
16 years, 5 months ago
I have read the source code of Directx9 SDK's tutorial MeshFromOBJ. I am confused by these lines: // If a duplicate vertex doesn't exist, add this vertex to the Vertices // list…
16 years, 5 months ago