14 years, 5 months ago
Highlights
need to divide by the w coordinate also, as in: vec4f v4Position(v3ObjectPos.x, v3ObjectPos.y, v3ObjectPos.z, 1.f); v4ScreenPosition = v4Position * WorldViewProjectionMatrix; v4…
14 years, 5 months ago
15 years, 4 months ago
Hi there, I'm writing an application that needs to generate a 1080p video file, (the video needs only to be 10 to 30 seconds long). My program renders at anything between 5f…
15 years, 4 months ago
Are you generating the video at the same time as capturing? Every time I've had to do this, I've written the (uncompressed) frames to disk while the app is running and t…
15 years, 4 months ago
Latest Activity
need to divide by the w coordinate also, as in: vec4f v4Position(v3ObjectPos.x, v3ObjectPos.y, v3ObjectPos.z, 1.f); v4ScreenPosition = v4Position * WorldViewProjectionMatrix; …
14 years, 5 months ago
Are you generating the video at the same time as capturing? Every time I've had to do this, I've written …
15 years, 4 months ago
Hi there, I'm writing an application that needs to generate a 1080p video file, (the video needs only to be …
15 years, 4 months ago