14 years, 5 months ago
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14 years, 11 months ago
14 years, 11 months ago
You could store in the class the velocity vector and the position. Suppose your screen top-left corner has the coordinates [0, 0] and the bottom-left corner [1, 1]. Then you wou…
14 years, 11 months ago
14 years, 11 months ago
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You could store in the class the velocity vector and the position. Suppose your screen top-left corner has the coordinates …
14 years, 11 months ago
If it's not hardware sprites then render the sprites first, then the text. He is right, in addition, depending on …
14 years, 11 months ago
Typically you would store it in a 3D texture or buffer (depends on what technology you are using) and assign …
14 years, 11 months ago