14 years, 1 month ago
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14 years, 1 month ago
Out of interest, what kind of GPU and drivers are you using? Card: GeForce GTX 480 Drivers: 301.42
14 years, 1 month ago
Hello, I have a trivial shader that simply draws quads. If the combined size of the vertex shader input struct (input layout) exceeds 52 bytes my application becomes signifcantl…
14 years, 1 month ago
Hello,I need to cover a large area with several D3D10_USAGE_DYNAMIC type textures. The problem I encounter is after a certain amount of texture data being initialized my applica…
16 years, 3 months ago
I managed to "fix" the issue by reducing my max vertex buffer size. I noticed that the size of the input layout didn't really matter. It was more to do with the st…
14 years, 1 month ago
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See all in DiscussionsOut of interest, what kind of GPU and drivers are you using? Card: GeForce GTX 480 Drivers: 301.42
14 years, 1 month ago
I managed to "fix" the issue by reducing my max vertex buffer size. I noticed that the size of the …
14 years, 1 month ago
Hello, I have a trivial shader that simply draws quads. If the combined size of the vertex shader input struct …
14 years, 1 month ago