16 years, 3 months ago
Highlights
re Yann L :I'll try that, Thanks very much!But why it occurred only when I use float-point target?
16 years, 3 months ago
16 years, 3 months ago
I render my scene to a fp16 rendertarget(created with MSAA) with MSAA(4x) enabled. and then StretchRect to a fp16 texture. and I prepare to use it to do a tonemapping. But some…
16 years, 3 months ago
re Darg : I tried fp32. wrong pixels still exist.I use fp16 to implement HDR effect.re Yann L :How to do a centroid sampling? ps. I found there are also some wrong black pixels.…
16 years, 3 months ago
Latest Activity
re Yann L :I'll try that, Thanks very much!But why it occurred only when I use float-point target?
16 years, 3 months ago
re Darg : I tried fp32. wrong pixels still exist.I use fp16 to implement HDR effect.re Yann L :How to …
16 years, 3 months ago
I render my scene to a fp16 rendertarget(created with MSAA) with MSAA(4x) enabled. and then StretchRect to a fp16 texture. …
16 years, 3 months ago